Maya Crystal Lamp
for this school assignment we had to choose a prop, I chose a lamp.
we had to find concept art online, I choose a crystal lamp, inspired by a prop made by https://www.artstation.com/baldi-konijn
in the concept art made by Baldi Konijn had a lot more props in the image, so first the entire image and after a zoomed in picture.
Once again, this concept art was made by Baldi Konijn.
I tweaked the concept art to my own specifications.
my concept art of the Crystal Candle
this is the entire process in Maya. from the block out, to the end with the final texture.
you can also see my wireframe and the UV map in the UV editor.
this depicts the UV map/Texture pre-photoshop, and the Final Texture post-photoshop.
some beauty shots.
and the Final Render.