Monster Energy Supercross 2: The Official Videogame is a project I have worked on as an environment artist for Milestone. Using photogrammetry, our main goal was to recreate the official tracks of the Supercross 2018 event the most accurate as possible. My responsibilities were in recreating some of the tracks and supervising all the environments, stadiums and models for performances.
All rights reserved to Milestone s.r.l.
PlayStation®4, Xbox One, PC/Steam
My responsibilities:
- Working and importing all the landscapes starting from a photoscanned mesh
- Creating models and adjusting LODs for props
- Working fully on assigned tracks
- Performances checking closely with tech-art on related environment issues