I worked as a modeler and texture artist on Pause Fest 2019 | A new Hope project, and along with some other cool stuff I was dealing with something I had never done before - texturing characters. I was supplied with references and had to develop believable textures for a few of them, and for some of their parts.
The following images are my renders made in Substance Painter, and 3ds Max / Corona.
1. Texturing a Soldier
2. Texturing Graffiti Girl and her mask
3. Sculpting and texturing a head.
4. Texturing a digital head
5. Sculpting / texturing a fist and a terrain
6. Modeling / texturing a drone
7. Texturing a subway station
Shots
some screenshots