Arzum Özakis's profile

Don’t Starve Together Board Game Design

Don’t Starve Together Board Game Design
We created mechanical boards with 3D printing that allow us to control our character’s health, hunger, sanity also the weapons, torch they use. In order to physically represent the map mechanic that unfolds as players progress in the digital game, we introduced a two-sided map mechanic. As players advance, they can open up areas according to their preferences. We ensured the progression mechanic by determining a specific amount of actions per turn. We continued the game's dark theme with visual language.
Don’t Starve Together Board Game Design
Published:

Don’t Starve Together Board Game Design

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Creative Fields