Daniel Silva's profile

Motion Tracking | 3D

Motion Tracking
This project aims to use Blender's Camera Tracking and Compositing functionalities to capture real footage and introduce 3D elements into it, making it as realistic as possible.

As a result, the idea of integrating characters from the 'Pokémon' franchise into the real world emerged. I was very pleased with the outcome, especially for successfully incorporating the reflection on the window glass and how well the 3D elements seamlessly integrated into the video.
This project was carried out as part of the "3D Laboratory II" module, in the Audiovisual and Multimedia course at the Escola Superior de Comunicação Social.

Some of the models, animations, music, and sound effects featured in this project are not my own work. The rights to these elements belong to their respective owners.
Motion Tracking | 3D
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Motion Tracking | 3D

Exercício de Motion Tracking realizado no Blender

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