This is a project where I experimented with walk cycles and character animation. The work was mainly completed in After Effects, with some Procreate frame-by-frame animation for the character's limbs and initial design.
The character's initial rough draft.
For this project, I chose to make a more cartoonish character with a large head and large eyes, to make him more personable to the viewer. The intended audience for this would probably be people in their later teens to adult years. I wanted to create a spooky and lonely atmosphere.