A high poly version of one of my previous work, published over a year ago. It's also my first attempt to create a PBR textures in Quixel Mixer. I think they look nice, anyway ;)
Modeled in Blender 2.91. Textures created in Inkscape (first bump maps - later convert to normal maps), Quixel Mixer and GIMP (adding dust on glass parts).
Interior and chassis are simplified. HDR Background taken from HDRIHaven.com.
I hope you'd like it :)