Mehdi Beheshti's profile

Sci-Fi Padded Walls | Substance Designer

The seventh project of my tutorial series is Sci-fi Padded Walls. in this tutorial I explained my workflow Which is a combination of 3ds Max, Marvelous Designer, Zbrush and Substance Designer for creating materials and Render in Marmoset Toolbag. These Materials created for showing capabilities of substance to handle heavy detail texture with high quality at the end! I hope you enjoy these materials! Feel free to ask me anything about these.
Height Resource
Created in marvelous designer and zbrush

BaseColor/Emissive/Roughness/Metallic/AO/Height/Normal
Height Resource
Created in marvelous designer and zbrush

BaseColor/Roughness/Metallic/Height/Normal/AO
Sci-Fi Padded Walls | Substance Designer
Published:

Sci-Fi Padded Walls | Substance Designer

Published: